Orb Of Projection

ORB OF PROJECTION (WONDROUS MAGICAL ITEM)
Aura: major divination CL: 13th
Slot: - ; Price: 292,000 gp ; Weight: 80 lbs ;


DESCRIPTION


This large crystal orb is 12 inches in diameter and crafted from rutilated quartz crystal. Gold and titanium threads run in circular patterns within the crystal and serve as a conduit for magical energies to pass through the crystal. A character can use the orb to see over virtually any distance or into other planes of existence, as with the spell greater scrying (Will DC 19 negates). An Orb of Projection can be used multiple times per day, but the DC to resist its power decreases by 1 for each additional use. Additional powers can be used through the Orb of Projection on the target viewed. As stated in Greater Scrying the following spells can be cast through the Orb at the target without any chance of failure: detect chaos, detect evil, detect good, detect law, detect magic, message, read magic, and tongues. What more, the user of an Orb of Projection is able to project their image through the orb to any point they can scry, as per the project image spell three times per day (casting level 16th). In this way, the caster is able to act as if present, using the senses of this shadowy image, and casting spells (even by touch) from this location. The limiting factor is that the image can't move beyond the 10 foot area around the target chosen by the user of the crystal ball. If the target of the scrying moves, the projected image can move with it, but cannot go anywhere else.


CONSTRUCTION


Requirements: Craft Wondrous Item, greater scrying, project image ; Cost 146,000 gp

ORB OF PROJECTION, GREATER (WONDROUS MAGICAL ITEM)
Aura: major divination CL: 13th
Slot: - ; Price: 452,000 gp ; Weight: 120 lbs ;


DESCRIPTION


This magical items functions just like an Orb of Projection except that it is 18 inches in diameter, and that it has one other very powerful ability: The user of a Greater Orb of Projection may cast their own spells through a magical conduit created by the invisible sensor on the target viewed, with a 5% chance per caster level of success. These spells can only be up to 5th level (except Divination spells, which can be up to 6th level), and can't have a range of touch or self. If someone is directly affected by a spell cast through the orb in this way, they immediately become aware of the scrying. Thereafter they may make a saving throw at the beginning of each round to resist the scrying. This will not occur if someone is indirectly affected, such as encountering an illusion that has been cast through the Greater Orb of Projection. Though this power is great, it does have a downside. The conduit created by this powerful magical orb goes both ways. That is, if one is aware of the scrying and can locate the sensor, they may attack the scryer through the sensor. This can only be done with spells that don't have a range of touch or self, and can only directly affect a single target, such as magic-missile, ray of enfeeblement, or deep slumber. Spells that can only target an area of effect cannot be cast through the sensor at the scryer. Spells cast upon the user of the Greater Orb of Projection that normally require a reflex or fortitude save to avoid, can instead be resisted by a will save against the same DC. The user may end the scrying at any time as a swift action, but cannot do so to avoid the effects of a spell just cast upon the user at the same moment.


CONSTRUCTION


Requirements: Craft Wondrous Item, greater scrying, project image, Discern Location ; Cost 226,000 gp

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