This article is an outline of ideas. Feel free to offer suggestions or critique in the relevant Discussion pages. Some of this will be a historical summary, and this is because the context behind this group is very important in regards to what they have become both in terms of background and game mechanics.

I can't stress the following enough. I'm not interested in changing Kalthanan's stats. What I am interested in doing is outlining game mechanics that rectify the gaps in continuity created by edition changes without creating new ones.

Suar-Lanyr prior to 1246 N.C.
Suar-Lanyr between 1246 N.C. and 1310 N.C.
Kalthanan's vision for the Suar-Lanyr

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